
· E-Frontier
Previous ISO week · cumulative audience
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 427 viewers | 559 viewers | |
| 402 viewers | 490 viewers | |
| 252 viewers | 268 viewers | |
| 217 viewers | 498 viewers | |
| 185 viewers | 221 viewers | |
| 69 viewers | 85 viewers | |
| 28 viewers | 39 viewers | |
| 25 viewers | 37 viewers |
Over the past week, Alan Wake held a niche spot on Twitch, across all languages, with 25 average viewers. This audience centers on one main market, Russian (63% of observed watch time), and spreads across 4 tracked languages. The English market follows. The game leans on a headline creator: the most-watched holds 62% of watch time, across 4 curated creators. Within the FPS category, it ranks 141st out of 632 games observed the previous week.
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Over the past week, Alan Wake drew an average of 25 concurrent viewers on Twitch, across all languages, with a measured peak of 499 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Alan Wake are krysttl, TsunamiCat, and Makari. The full ranking, sortable by audience, activity or specialization, is further down this page.
Alan Wake is watched mainly in Russian (63% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Alan Wake on Twitch.
According to public data aggregated by Evoa, Alan Wake is published by E-Frontier.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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