evoa
Explore
GamesExplore the market by gameCreatorsFind and contact your game's creators
Solutions
Data IntelligenceFor the gaming industryCreator CRMFor your gaming influenceCampaignsTo promote your games
Pricing
evoa
evoa

Gaming ecosystem intelligence.

Public data, market intelligence and professional tools for creators, indies, studios and agencies.

Explore

  • Games
  • Creators

Solutions

  • Data Intelligence
  • Creator CRM
  • Campaigns

Company

  • About
  • Pricing
  • Contact
© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Beyond: Two Souls
Beyond: Two Souls

Beyond: Two Souls

TwitchSteam

· Sony Computer Entertainment

#0
rank among 72 Adventure games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Data being collected

The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).

Audience

Japanese dominance

Audience breakdown by language

Share of Japanese audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese000h—
ENEnglish329875.3Kh—
ESSpanish4189656h+5%
ITItalian137190h—
DEGerman193135h+105%
PTPortuguese168117h+303%
PLPolish115103h−59%
RURussian12287h—
FRFrench03144h−25%

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Grand Theft Auto V87%1.4Mh
2Baby Steps5%78.7Kh
3Eternal Return2%36.5Kh
4Shoyu Ramen Forever2%34.1Kh
5 SEKIRO: SHADOWS DIE TWICE1%11Kh
6Other games4%62.3Kh

Top Beyond: Two Souls streamers

1M3M

TOP AUDIENCE

Audience

Ranked by average audience on this game

No top audience for this game yet.

TOP ACTIVITY

Hours streamed

Ranked by hours streamed on this game

No streamed activity on this game yet.

TOP SPECIALISTS

Percentage

Ranked by % of time on this game

No specialists yet (10h+ on this game required).

Active creators on Beyond: Two Souls

Active creators on Beyond: Two Souls
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
No creators on this game yet. Browse the full catalog: /creators

no results

Market read

▾

Over the past week, Beyond: Two Souls held a niche spot on Twitch, across all languages, with 40 average viewers. This audience concentrates on a single market, English (80% of observed watch time). The game leans on a headline creator: the most-watched holds 80% of watch time, across 3 curated creators. Within the Adventure category, it ranks 51st out of 278 games observed the previous week.

Do you publish or represent Beyond: Two Souls? Activate this game on Evoa

Frequently asked questions

How many viewers does Beyond: Two Souls draw on Twitch?▾

Over the past week, Beyond: Two Souls drew an average of 40 concurrent viewers on Twitch, across all languages, with a measured peak of 989 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Beyond: Two Souls?▾

Recently, the most-watched creators on Beyond: Two Souls are lasstishen, Siha_art, and evilcele. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Beyond: Two Souls watched?▾

Beyond: Two Souls is watched mainly in English (80% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.

Is Beyond: Two Souls growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Beyond: Two Souls on Twitch.

Who publishes Beyond: Two Souls?▾

According to public data aggregated by Evoa, Beyond: Two Souls is published by Sony Computer Entertainment.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

frenesptderuitjapl
Early access · Private beta

Take control of your gaming influence.

Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.

tracked creators9 languages, equal depthTwitch+Steam, live
Private betaInvite-only · now
Public betaOpens Q3 2026

Studios & agencies

B2B

Get notified at launch.

Got a live project and want in now?


Creators

Waitlist

Get notified at launch.

Evoa
Games
Adventure
Adventure
Request early access →