
· Metagar
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 17% | 1.6Mh |
| 2 | Welcome to the Game III | 16% | 1.5Mh |
| 3 | Funnel Runners | 7% | 676.9Kh |
| 4 | Mir Tankov | 4% | 404.5Kh |
| 5 | The Sims 4 | 4% | 323Kh |
| 6 | Casino Simulator 2024 | 1% | 85.1Kh |
| 7 | Other games | 50% | 4.6Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 449 viewers | 749 viewers | |
| 416 viewers | 863 viewers | |
| 372 viewers | 572 viewers | |
| 294 viewers | 612 viewers | |
| 41 viewers | 46 viewers |
Over the past week, Casino Simulator 2024 was an established game on Twitch, across all languages, with 507 average viewers. Its audience is down 29% week over week. This audience concentrates on a single market, Russian (87% of observed watch time). The English market follows. The game is carried by 3 curated creators, with audience spread evenly among them. Within the Simulation category, it ranks 24th out of 636 games observed the previous week.
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Over the past week, Casino Simulator 2024 drew an average of 507 concurrent viewers on Twitch, across all languages, with a measured peak of 1.8K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Casino Simulator 2024 are expercoceo, celestialza, and dastozz. The full ranking, sortable by audience, activity or specialization, is further down this page.
Casino Simulator 2024 is watched mainly in Russian (87% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
Over the past week, Casino Simulator 2024's audience is down 29% versus the previous week.
According to public data aggregated by Evoa, Casino Simulator 2024 is published by Metagar.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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