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Chrono Cross
Chrono Cross

Chrono Cross

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Square Enix

#465
rank among 607 RPG games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Chrono Cross drew a confidential audience on Twitch, across all languages, with 0 average viewers. Within the RPG category, it ranks 465th out of 607 games observed the previous week.

Do you publish or represent Chrono Cross? Activate this game on Evoa

Average audience
0
−86%vs prev. week
Peak audience
47
−28%vs prev. week
Hours watched
47h
−86%vs prev. week
Streams
1
stablevs prev. week
Genre share
0%

Game audience

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning over time

Last 30 days · cumulative audience per day

Creators catalog · Chrono Cross · previous week

Creators catalog · Chrono Cross · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
No creators on this game the previous week. Browse the full catalog: /creators

no results

Frequently asked questions

How many viewers does Chrono Cross draw on Twitch?▾

Over the past week, Chrono Cross drew an average of 0 concurrent viewers on Twitch, across all languages, with a measured peak of 47 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Chrono Cross?▾

No Evoa-curated creator streamed Chrono Cross over the past week.

In which languages is Chrono Cross watched?▾

Language data for Chrono Cross is not available yet for the past week.

Is Chrono Cross growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Chrono Cross on Twitch.

Who publishes Chrono Cross?▾

According to public data aggregated by Evoa, Chrono Cross is published by Square Enix.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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RPG
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