
· Funcom
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 17% | 1.3Mh |
| 2 | ARKNIGHTS: ENDFIELD | 6% | 448.4Kh |
| 3 | Slay the Spire II | 6% | 446.2Kh |
| 4 | Magic: The Gathering | 5% | 393.6Kh |
| 5 | Age of Empires II | 4% | 316.5Kh |
| 6 | Conan Exiles | 0% | 14.1Kh |
| 7 | Other games | 63% | 5.1Mh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
28 more creators
The full ranking is available to PRO subscribers.
Over the past week, Conan Exiles was an established game on Twitch, across all languages, with 176 average viewers. Its audience is down 28% week over week. This audience centers on one main market, English (48% of observed watch time), and spreads across 9 tracked languages. The German and French markets follow as well. The game is carried by 28 curated creators, with audience spread evenly among them. Within the Strategy category, it ranks 70th out of 777 games observed the previous week.
Do you publish or represent Conan Exiles? Activate this game on Evoa
Over the past week, Conan Exiles drew an average of 176 concurrent viewers on Twitch, across all languages, with a measured peak of 440 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Conan Exiles are melzii, chocolate_puma, and Amway921stream. The full ranking, sortable by audience, activity or specialization, is further down this page.
Conan Exiles is watched mainly in English (48% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, Conan Exiles's audience is down 28% versus the previous week.
According to public data aggregated by Evoa, Conan Exiles is published by Funcom.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.
Get notified at launch.
Got a live project and want in now?
Get notified at launch.