
· Aggro Crab Games
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Forza Horizon 6 | 24% | 3.6Kh |
| 2 | Le Mans Ultimate | 22% | 3.4Kh |
| 3 | Saints Row: The Third Remastered | 14% | 2.1Kh |
| 4 | Mario Kart World | 10% | 1.5Kh |
| 5 | F1 25 | 6% | 982h |
| 6 | Crashout Crew | 0% | 64h |
| 7 | Other games | 24% | 3.6Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, Crashout Crew held a niche spot on Twitch, across all languages, with 30 average viewers. This audience concentrates on a single market, English (98% of observed watch time). Within the Racing category, it ranks 21st out of 134 games observed the previous week.
Do you publish or represent Crashout Crew? Activate this game on Evoa
Over the past week, Crashout Crew drew an average of 30 concurrent viewers on Twitch, across all languages, with a measured peak of 1.9K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Crashout Crew are LoadingReadyRun, SuperSahama, and Liliyafae. The full ranking, sortable by audience, activity or specialization, is further down this page.
Crashout Crew is watched mainly in English (98% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Crashout Crew on Twitch.
According to public data aggregated by Evoa, Crashout Crew is published by Aggro Crab Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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