
· NIS America
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 58% | 11Mh |
| 2 | Assassin's Creed Black Flag Resynced | 15% | 2.7Mh |
| 3 | Sand: Raiders Of Sophie | 6% | 1Mh |
| 4 | Red Dead Redemption II | 4% | 807.9Kh |
| 5 | I'm Only Sleeping | 4% | 744.9Kh |
| 6 | Danganronpa: Trigger Happy Havoc | 0% | 1.8Kh |
| 7 | Other games | 13% | 2.5Mh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 305 viewers | 320 viewers | |
| 209 viewers | 270 viewers | |
| 69 viewers | 81 viewers | |
| 45 viewers | 48 viewers |
Over the past week, Danganronpa: Trigger Happy Havoc held a niche spot on Twitch, across all languages, with 11 average viewers. This audience centers on one main market, Japanese (61% of observed watch time), and spreads across 2 tracked languages. The English market follows. 2 curated creators cover this game; the most-watched holds 34% of watch time. Within the Adventure category, it ranks 83rd out of 277 games observed the previous week.
Do you publish or represent Danganronpa: Trigger Happy Havoc? Activate this game on Evoa
Over the past week, Danganronpa: Trigger Happy Havoc drew an average of 11 concurrent viewers on Twitch, across all languages, with a measured peak of 307 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Danganronpa: Trigger Happy Havoc are Erispheria, Eden, and hillary300. The full ranking, sortable by audience, activity or specialization, is further down this page.
Danganronpa: Trigger Happy Havoc is watched mainly in Japanese (61% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Danganronpa: Trigger Happy Havoc on Twitch.
According to public data aggregated by Evoa, Danganronpa: Trigger Happy Havoc is published by NIS America.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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