
· Capcom
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 42% | 2.7Mh |
| 2 | Assassin's Creed Black Flag Resynced | 21% | 1.3Mh |
| 3 | Sand: Raiders Of Sophie | 10% | 623.2Kh |
| 4 | I'm Only Sleeping | 5% | 334Kh |
| 5 | Sea of Thieves | 3% | 177.9Kh |
| 6 | Devil May Cry 5 | 0% | 4.1Kh |
| 7 | Other games | 20% | 1.3Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 37 viewers | 44 viewers | |
| 32 viewers | 42 viewers |
Over the past week, Devil May Cry 5 held a niche spot on Twitch, across all languages, with 51 average viewers. This audience centers on one main market, English (48% of observed watch time), and spreads across 8 tracked languages. The Portuguese and Russian markets follow as well. The game is carried by 5 curated creators, with audience spread evenly among them. Within the Adventure category, it ranks 46th out of 277 games observed the previous week.
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Over the past week, Devil May Cry 5 drew an average of 51 concurrent viewers on Twitch, across all languages, with a measured peak of 237 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Devil May Cry 5 are KarmikKoala, hyunne, and MayuyuVT. The full ranking, sortable by audience, activity or specialization, is further down this page.
Devil May Cry 5 is watched mainly in English (48% of observed watch time). Its audience spans 8 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Devil May Cry 5 on Twitch.
According to public data aggregated by Evoa, Devil May Cry 5 is published by Capcom.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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