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Diablo II
Diablo II

Diablo II

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Blizzard Entertainment

#568
rank among 609 RPG games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Diablo II drew a confidential audience on Twitch, across all languages, with 0 average viewers. Within the RPG category, it ranks 568th out of 609 games observed the previous week.

Do you publish or represent Diablo II? Activate this game on Evoa

Average audience
0
−99%vs prev. week
Peak audience
3
−99%vs prev. week
Hours watched
7h
−99%vs prev. week
Streams
3
+50%vs prev. week
Genre share
0%

Game audience

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning over time

Last 30 days · cumulative audience per day

Creators catalog · Diablo II · previous week

Creators catalog · Diablo II · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
No creators on this game the previous week. Browse the full catalog: /creators

no results

Frequently asked questions

How many viewers does Diablo II draw on Twitch?▾

Over the past week, Diablo II drew an average of 0 concurrent viewers on Twitch, across all languages, with a measured peak of 3 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Diablo II?▾

No Evoa-curated creator streamed Diablo II over the past week.

In which languages is Diablo II watched?▾

Language data for Diablo II is not available yet for the past week.

Is Diablo II growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Diablo II on Twitch.

Who publishes Diablo II?▾

According to public data aggregated by Evoa, Diablo II is published by Blizzard Entertainment.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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RPG
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