
· ZA/UM
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 65% | 740.6Kh |
| 2 | I'm Only Sleeping | 9% | 96.5Kh |
| 3 | Red Dead Redemption II | 7% | 79Kh |
| 4 | Assassin's Creed Black Flag Resynced | 7% | 75Kh |
| 5 | Wreck Runners | 3% | 32.1Kh |
| 6 | Disco Elysium | 0% | 1.5Kh |
| 7 | Other games | 9% | 106.2Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 226 viewers | 298 viewers | |
| 62 viewers | 88 viewers |
Over the past week, Disco Elysium was an established game on Twitch, across all languages, with 149 average viewers. Its audience is down 32% week over week. This audience concentrates on a single market, Russian (93% of observed watch time). The game leans on a headline creator: the most-watched holds 86% of watch time, across 3 curated creators. Within the Adventure category, it ranks 30th out of 277 games observed the previous week.
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Over the past week, Disco Elysium drew an average of 149 concurrent viewers on Twitch, across all languages, with a measured peak of 1.1K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Disco Elysium are RoadHouse, Ness, and Micvol. The full ranking, sortable by audience, activity or specialization, is further down this page.
Disco Elysium is watched mainly in Russian (93% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
Over the past week, Disco Elysium's audience is down 32% versus the previous week.
According to public data aggregated by Evoa, Disco Elysium is published by ZA/UM.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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