
· IGG
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 17% | 2.7Mh |
| 2 | ARKNIGHTS: ENDFIELD | 5% | 792Kh |
| 3 | Black Desert | 4% | 664.9Kh |
| 4 | Clash Royale | 4% | 622.6Kh |
| 5 | Teamfight Tactics | 4% | 575.5Kh |
| 6 | Doomsday: Last Survivors | 0% | 2.6Kh |
| 7 | Other games | 66% | 10.3Mh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 1.4K viewers | 1.8K viewers | |
| 259 viewers | 371 viewers | |
| 201 viewers | 541 viewers | |
| 138 viewers | 407 viewers | |
| 81 viewers | 99 viewers | |
| 79 viewers | 85 viewers | |
| 76 viewers | 80 viewers | |
| 42 viewers | 63 viewers | |
| 18 viewers | 32 viewers |
Over the past week, Doomsday: Last Survivors held a niche spot on Twitch, across all languages, with 15 average viewers. This audience concentrates on a single market, Spanish (80% of observed watch time). The German market follows. 2 curated creators cover this game; the most-watched holds 31% of watch time. Within the Strategy category, it ranks 203rd out of 777 games observed the previous week.
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Over the past week, Doomsday: Last Survivors drew an average of 15 concurrent viewers on Twitch, across all languages, with a measured peak of 657 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Doomsday: Last Survivors are jcorko_, AndreNinjaPJL, and anitabanana. The full ranking, sortable by audience, activity or specialization, is further down this page.
Doomsday: Last Survivors is watched mainly in Spanish (80% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Doomsday: Last Survivors on Twitch.
According to public data aggregated by Evoa, Doomsday: Last Survivors is published by IGG.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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