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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Escape the Backrooms
Escape the Backrooms

Escape the Backrooms

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· QuixM Interactive

#27
rank among 73 Adventure games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
3
−32%vs prev. week
Peak audience
31
−77%vs prev. week
Hours watched
466h
−32%vs prev. week
Streams
57
−11%vs prev. week
Genre share
0%

Audience

Japanese dominance Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Share of Japanese audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese331466h−32%
ENEnglish5633.5K94.6Kh+34%
ESSpanish54416.2K91.4Kh+633%
DEGerman39917.2K67Kh+389%
PLPolish1353.9K22.6Kh+2301%
FRFrench801.5K13.5Kh+31%
RURussian702.5K11.8Kh−36%
ITItalian172742.8Kh−21%
PTPortuguese121871.9Kh+30%
+21Other languages204703.3Kh—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Grand Theft Auto V92%2Mh
2Eternal Return3%60.9Kh
3Ganbare Goemon 2: Kiteretsu Shogun McGuiness1%13.8Kh
4Detroit: Become Human1%13.6Kh
5Assassin's Creed Black Flag Resynced1%11.6Kh
6Escape the Backrooms0%466h
7Other games3%67.9Kh

Creators to activate Data currently observed on Twitch. Other platforms will be integrated progressively.

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1成瀬真帆
    成瀬真帆JA
    Escape the Backrooms
    22 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1成瀬真帆
    成瀬真帆JA
    Escape the Backrooms
    5 h

Specialists

Identity

% time on this game (primary game)

  • 1成瀬真帆
    成瀬真帆JA
    Escape the Backrooms
    29%

Creators catalog · Escape the Backrooms · previous weekData currently observed on Twitch. Other platforms will be integrated progressively.PRO

Creators catalog · Escape the Backrooms · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
成瀬真帆成瀬真帆 · JA
22 viewers25 viewers5 h108h29%—
1 result · Page 1 / 1PRO

Market read

▾

Over the past week, Escape the Backrooms was a major game on Twitch, across all languages, with 1.8K average viewers. Its audience is up 128% week over week. This audience is international and spreads across 9 tracked languages, led by English (31% of observed watch time). The Spanish and German markets follow as well. The game is carried by 79 curated creators, with audience spread evenly among them. Within the Adventure category, it ranks 7th out of 315 games observed the previous week.

Do you publish or represent Escape the Backrooms? Activate this game on Evoa

Frequently asked questions

How many viewers does Escape the Backrooms draw on Twitch?▾

Over the past week, Escape the Backrooms drew an average of 1.8K concurrent viewers on Twitch, across all languages, with a measured peak of 23.2K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Escape the Backrooms?▾

Over the past week, the most-watched creators on Escape the Backrooms are Trymacs, Peereira7, and agustin51. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Escape the Backrooms watched?▾

Escape the Backrooms is watched mainly in English (31% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.

Is Escape the Backrooms growing on Twitch?▾

Over the past week, Escape the Backrooms's audience is up 128% versus the previous week.

Who publishes Escape the Backrooms?▾

According to public data aggregated by Evoa, Escape the Backrooms is published by QuixM Interactive.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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