
· Secret Mode
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | The Lord of the Rings: The Battle for Middle-earth | 13% | 118.2Kh |
| 2 | Clash Royale | 12% | 107.7Kh |
| 3 | Shakes and Fidget | 5% | 42.9Kh |
| 4 | RISK: The Game of Global Domination | 5% | 42.9Kh |
| 5 | The Isle | 4% | 33.9Kh |
| 6 | Other games | 61% | 544.7Kh |
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 242 viewers | 255 viewers |
Over the past week, Everything Is Crab held a niche spot on Twitch, across all languages, with 27 average viewers. This audience concentrates on a single market, English (74% of observed watch time). The Russian and Spanish markets follow as well. 3 curated creators cover this game; the most-watched holds 32% of watch time. Within the Strategy category, it ranks 155th out of 776 games observed the previous week.
Do you publish or represent Everything Is Crab? Activate this game on Evoa
Over the past week, Everything Is Crab drew an average of 27 concurrent viewers on Twitch, across all languages, with a measured peak of 618 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Everything Is Crab are Patty, mooni, and Poly. The full ranking, sortable by audience, activity or specialization, is further down this page.
Everything Is Crab is watched mainly in English (74% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Everything Is Crab on Twitch.
According to public data aggregated by Evoa, Everything Is Crab is published by Secret Mode.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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