
· Electronic Arts
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Forza Horizon 6 | 27% | 41Kh |
| 2 | Trackmania | 19% | 28.5Kh |
| 3 | Le Mans Ultimate | 14% | 21Kh |
| 4 | F1 25 | 9% | 14.3Kh |
| 5 | YOU ARE THE MONSTER | 7% | 10.7Kh |
| 6 | Other games | 24% | 35.9Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 1.3K viewers | 2.2K viewers | |
| 339 viewers | 527 viewers | |
| 193 viewers | 235 viewers | |
| 72 viewers | 102 viewers | |
| 50 viewers | 85 viewers | |
| 39 viewers | 47 viewers | |
| 22 viewers | 39 viewers | |
| 17 viewers | 24 viewers |
Over the past week, F1 25 was an established game on Twitch, across all languages, with 677 average viewers. Its audience held steady week over week. This audience is international and spreads across 9 tracked languages, led by English (37% of observed watch time). The Italian and German markets follow as well. The game is carried by 63 curated creators, with audience spread evenly among them. Within the Racing category, it ranks 5th out of 134 games observed the previous week.
Do you publish or represent F1 25? Activate this game on Evoa
Over the past week, F1 25 drew an average of 677 concurrent viewers on Twitch, across all languages, with a measured peak of 5.1K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on F1 25 are orkpod, Juice, and idreau_. The full ranking, sortable by audience, activity or specialization, is further down this page.
F1 25 is watched mainly in English (37% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, F1 25's audience held steady versus the previous week.
According to public data aggregated by Evoa, F1 25 is published by Electronic Arts.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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