
· Epic Games
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Fortnite | 46% | 7.3Mh |
| 2 | Apex Legends | 20% | 3.2Mh |
| 3 | Call of Duty: Warzone | 16% | 2.6Mh |
| 4 | PUBG: BATTLEGROUNDS | 9% | 1.4Mh |
| 5 | Marbles on Stream | 3% | 505Kh |
| 6 | Other games | 6% | 883.8Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
2,271 more creators
The full ranking is available to PRO subscribers.
Over the past week, Fortnite ranked among the biggest games on Twitch, across all languages, with 43.7K average viewers. Its audience is up 15% week over week. This audience concentrates on a single market, English (66% of observed watch time). The game is carried by 1,502 curated creators, with audience spread evenly among them. Within the Battle Royale category, it ranks 1st out of 42 games observed the previous week.
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Over the past week, Fortnite drew an average of 43.7K concurrent viewers on Twitch, across all languages, with a measured peak of 249.1K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Fortnite are Jynxzi, stableronaldo, and Lacy. The full ranking, sortable by audience, activity or specialization, is further down this page.
Fortnite is watched mainly in English (66% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, Fortnite's audience is up 15% versus the previous week.
According to public data aggregated by Evoa, Fortnite is published by Epic Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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