
· JoWooD Entertainment AG
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Heroes of Might & Magic: Olden Era | 25% | 51.7Kh |
| 2 | Shakes and Fidget | 20% | 42.7Kh |
| 3 | Heroes of Might and Magic III: The Restoration of Erathia | 12% | 24.1Kh |
| 4 | Hearthstone | 5% | 11.3Kh |
| 5 | Gothic II | 5% | 10.8Kh |
| 6 | Other games | 33% | 69.2Kh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 492 viewers | 1.1K viewers | |
| 77 viewers | 99 viewers | |
| 56 viewers | 75 viewers | |
| 37 viewers | 50 viewers | |
| 29 viewers | 36 viewers |
Over the past week, Gothic II was an established game on Twitch, across all languages, with 205 average viewers. Its audience is up 106% week over week. This audience is international and spreads across 4 tracked languages, led by Russian (38% of observed watch time). The Polish and English markets follow as well. The game is carried by 12 curated creators, with audience spread evenly among them. Within the Strategy category, it ranks 62nd out of 777 games observed the previous week.
Do you publish or represent Gothic II? Activate this game on Evoa
Over the past week, Gothic II drew an average of 205 concurrent viewers on Twitch, across all languages, with a measured peak of 1.5K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Gothic II are Stukeleyak, NAMVSEYASNO, and TheDementedSalad. The full ranking, sortable by audience, activity or specialization, is further down this page.
Gothic II is watched mainly in Russian (38% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
Over the past week, Gothic II's audience is up 106% versus the previous week.
According to public data aggregated by Evoa, Gothic II is published by JoWooD Entertainment AG.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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