
· NCSOFT
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, Guild Wars: Reforged drew a confidential audience on Twitch, across all languages, with 3 average viewers. This audience centers on one main market, German (64% of observed watch time), and spreads across 2 tracked languages. The French market follows. The game is carried by 2 curated creators, with audience spread evenly among them. Within the MMO category, it ranks 60th out of 108 games observed the previous week.
Do you publish or represent Guild Wars: Reforged? Activate this game on Evoa
Over the past week, Guild Wars: Reforged drew an average of 3 concurrent viewers on Twitch, across all languages, with a measured peak of 67 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Guild Wars: Reforged are Guzu, Faux, and ahmpy. The full ranking, sortable by audience, activity or specialization, is further down this page.
Guild Wars: Reforged is watched mainly in German (64% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Guild Wars: Reforged on Twitch.
According to public data aggregated by Evoa, Guild Wars: Reforged is published by NCSOFT.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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