
· Hypixel Studios
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Welcome to the Game III | 24% | 91.8Kh |
| 2 | Funnel Runners | 20% | 75.4Kh |
| 3 | Happy's Humble Burger Cult | 10% | 37.7Kh |
| 4 | Half Sword | 9% | 33.5Kh |
| 5 | S.O.N.A.R.: Submarine Operators Not Actually Ready | 8% | 30.2Kh |
| 6 | Hytale | 0% | 895h |
| 7 | Other games | 30% | 115.4Kh |
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 179 viewers | 228 viewers |
Over the past week, Hytale held a niche spot on Twitch, across all languages, with 14 average viewers. This audience centers on one main market, French (57% of observed watch time), and spreads across 2 tracked languages. The Portuguese market follows. 2 curated creators cover this game; the most-watched holds 46% of watch time. Within the Simulation category, it ranks 143rd out of 636 games observed the previous week.
Do you publish or represent Hytale? Activate this game on Evoa
Over the past week, Hytale drew an average of 14 concurrent viewers on Twitch, across all languages, with a measured peak of 228 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Hytale are Asmongold247, ninhafps, and レトラチャンネル. The full ranking, sortable by audience, activity or specialization, is further down this page.
Hytale is watched mainly in French (57% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Hytale on Twitch.
According to public data aggregated by Evoa, Hytale is published by Hypixel Studios.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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