
· Bluespy Studios
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 42% | 2.7Mh |
| 2 | Assassin's Creed Black Flag Resynced | 21% | 1.3Mh |
| 3 | Sand: Raiders Of Sophie | 10% | 623.2Kh |
| 4 | I'm Only Sleeping | 5% | 334Kh |
| 5 | Sea of Thieves | 3% | 177.9Kh |
| 6 | Log Riders | 0% | 702h |
| 7 | Other games | 20% | 1.3Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, Log Riders held a niche spot on Twitch, across all languages, with 7 average viewers. This audience centers on one main market, English (61% of observed watch time), and spreads across 2 tracked languages. The Portuguese market follows. The game is carried by 1 curated creator, with audience spread evenly among them. Within the Adventure category, it ranks 93rd out of 277 games observed the previous week.
Do you publish or represent Log Riders? Activate this game on Evoa
Over the past week, Log Riders drew an average of 7 concurrent viewers on Twitch, across all languages, with a measured peak of 702 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Log Riders are xKamysh, KAWAII_CLUB_0809, and azamm707. The full ranking, sortable by audience, activity or specialization, is further down this page.
Log Riders is watched mainly in English (61% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Log Riders on Twitch.
According to public data aggregated by Evoa, Log Riders is published by Bluespy Studios.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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