
· Moonton
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 17% | 2.7Mh |
| 2 | ARKNIGHTS: ENDFIELD | 5% | 792Kh |
| 3 | Black Desert | 4% | 664.9Kh |
| 4 | Clash Royale | 4% | 622.6Kh |
| 5 | Teamfight Tactics | 4% | 575.5Kh |
| 6 | Magic Chess: Go Go | 0% | 17.4Kh |
| 7 | Other games | 66% | 10.3Mh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 156 viewers | 231 viewers | |
| 66 viewers | 92 viewers | |
| 59 viewers | 75 viewers | |
| 35 viewers | 54 viewers |
Over the past week, Magic Chess: Go Go was an established game on Twitch, across all languages, with 103 average viewers. Its audience held steady week over week. This audience concentrates on a single market, Russian (100% of observed watch time). The game leans on a headline creator: the most-watched holds 98% of watch time, across 1 curated creator. Within the Strategy category, it ranks 87th out of 777 games observed the previous week.
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Over the past week, Magic Chess: Go Go drew an average of 103 concurrent viewers on Twitch, across all languages, with a measured peak of 231 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Magic Chess: Go Go are DimaTaboo, floxygo1, and KOTTML. The full ranking, sortable by audience, activity or specialization, is further down this page.
Magic Chess: Go Go is watched mainly in Russian (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
Over the past week, Magic Chess: Go Go's audience held steady versus the previous week.
According to public data aggregated by Evoa, Magic Chess: Go Go is published by Moonton.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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