
· Kaizaran
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Data being collected (bootstrap 2026-04-21). Evolution series will appear after the first aggregation run.
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
no results
Over the past week, Metroid Dread held a niche spot on Twitch, across all languages, with 12 average viewers. This audience concentrates on a single market, English (83% of observed watch time). The game is carried by 2 curated creators, with audience spread evenly among them. Within the Platformer category, it ranks 54th out of 251 games observed the previous week.
Do you publish or represent Metroid Dread? Activate this game on Evoa
Over the past week, Metroid Dread drew an average of 12 concurrent viewers on Twitch, across all languages, with a measured peak of 116 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Metroid Dread are EtoileDoll and hittagangtv. The full ranking, sortable by audience, activity or specialization, is further down this page.
Metroid Dread is watched mainly in English (83% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Metroid Dread on Twitch.
According to public data aggregated by Evoa, Metroid Dread is published by Kaizaran.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.
Get notified at launch.
Got a live project and want in now?
Get notified at launch.