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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Mimicry!
Mimicry!

Mimicry!

Twitch

·

#15
rank among 15 Indie games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
0
Peak audience
5
Hours watched
5h
Streams
1
Genre share
0%

Audience

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Meccha Chameleon69%34.4Kh
2The Binding of Isaac: Repentance28%14.1Kh
3Drawing From Memory1%627h
4osu!1%498h
5Homura Hime0%215h
6Mimicry!0%5h
7Other games1%292h

Market read

▾

Over the past week, Mimicry! drew a confidential audience on Twitch, across all languages, with 0 average viewers. Within the Indie category, it ranks 78th out of 83 games observed the previous week.

Do you publish or represent Mimicry!? Activate this game on Evoa

Frequently asked questions

How many viewers does Mimicry! draw on Twitch?▾

Over the past week, Mimicry! drew an average of 0 concurrent viewers on Twitch, across all languages, with a measured peak of 5 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Mimicry!?▾

No Evoa-curated creator has recently streamed Mimicry!.

In which languages is Mimicry! watched?▾

Language data for Mimicry! is not available yet for the past week.

Is Mimicry! growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Mimicry! on Twitch.

Who publishes Mimicry!?▾

The publisher of Mimicry! is not listed in the public data aggregated by Evoa.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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