
· Kepler Interactive
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 42% | 129.2Kh |
| 2 | Welcome to the Game III | 36% | 110Kh |
| 3 | A Game About Chopping Trees | 5% | 16.1Kh |
| 4 | Cheap Car Repair | 3% | 8.5Kh |
| 5 | The Abyss Below | 2% | 6.3Kh |
| 6 | Other games | 13% | 38.9Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, Pacific Drive held a niche spot on Twitch, across all languages, with 9 average viewers. This audience concentrates on a single market, Russian (82% of observed watch time). The game leans on a headline creator: the most-watched holds 82% of watch time, across 1 curated creator. Within the Simulation category, it ranks 185th out of 637 games observed the previous week.
Do you publish or represent Pacific Drive? Activate this game on Evoa
Over the past week, Pacific Drive drew an average of 9 concurrent viewers on Twitch, across all languages, with a measured peak of 161 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Pacific Drive are Master_of__mind, schnutnut, and ろなしー. The full ranking, sortable by audience, activity or specialization, is further down this page.
Pacific Drive is watched mainly in Russian (82% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Pacific Drive on Twitch.
According to public data aggregated by Evoa, Pacific Drive is published by Kepler Interactive.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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