
· Kepler Interactive
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 24% | 1.8Mh |
| 2 | Palia | 5% | 405.7Kh |
| 3 | Mir Tankov | 5% | 389Kh |
| 4 | Disney Dreamlight Valley | 5% | 342.5Kh |
| 5 | Tomodachi Life: Living the Dream | 3% | 226.1Kh |
| 6 | Pacific Drive | 0% | 185h |
| 7 | Other games | 58% | 4.4Mh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 65 viewers | 129 viewers | |
| 48 viewers | 63 viewers | |
| 30 viewers | 50 viewers |
Over the past week, Pacific Drive drew a confidential audience on Twitch, across all languages, with 1 average viewers. This audience concentrates on a single market, French (65% of observed watch time). Within the Simulation category, it ranks 359th out of 635 games observed the previous week.
Do you publish or represent Pacific Drive? Activate this game on Evoa
Over the past week, Pacific Drive drew an average of 1 concurrent viewers on Twitch, across all languages, with a measured peak of 18 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Pacific Drive are schnutnut, ろなしー, and MatthFlow. The full ranking, sortable by audience, activity or specialization, is further down this page.
Pacific Drive is watched mainly in French (65% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Pacific Drive on Twitch.
According to public data aggregated by Evoa, Pacific Drive is published by Kepler Interactive.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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