
· Nintendo
Over the past week, Pokémon Emerald Version was an established game on Twitch, across all languages, with 737 average viewers. Its audience is up 105% week over week. This audience concentrates on a single market, English (81% of observed watch time). 33 curated creators cover this game; the most-watched holds 30% of watch time. Within the Strategy category, it ranks 33rd out of 769 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 20% | 176.5Kh |
| 2 | Teamfight Tactics | 19% | 169.5Kh |
| 3 | Age of Empires IV | 9% | 80Kh |
| 4 | Blue Prince | 5% | 40.9Kh |
| 5 | Master Healer Kale With Useless Party | 4% | 35.3Kh |
| 6 | Pokémon Emerald Version | 0% | 2.2Kh |
| 7 | Other games | 43% | 383.9Kh |
Audience footprint generated on this game · previous week
Time invested in this game the previous week
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 176 viewers | 230 viewers |
Over the past week, Pokémon Emerald Version drew an average of 737 concurrent viewers on Twitch, across all languages, with a measured peak of 4.8K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Pokémon Emerald Version are Foolish, AstralSpiff, and FrostPrime. The full ranking, sortable by audience, activity or specialization, is further down this page.
Pokémon Emerald Version is watched mainly in English (81% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.
Over the past week, Pokémon Emerald Version's audience is up 105% versus the previous week.
According to public data aggregated by Evoa, Pokémon Emerald Version is published by Nintendo.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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