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Rayman Legends
Rayman Legends

Rayman Legends

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.SteamPlayer data currently observed on Steam for this game.

· Ubisoft Entertainment

#262
rank among 277 Platformer games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Rayman Legends drew a confidential audience on Twitch, across all languages, with 0 average viewers. Within the Platformer category, it ranks 262nd out of 277 games observed the previous week.

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Average audience
0
−92%vs prev. week
Peak audience
1
−96%vs prev. week
Hours watched
4h
−92%vs prev. week
Streams
3
−50%vs prev. week
Genre share
0%

Game audience

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning over time

Last 30 days · cumulative audience per day

Creators catalog · Rayman Legends · previous week

Creators catalog · Rayman Legends · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
No creators on this game the previous week. Browse the full catalog: /creators

no results

Frequently asked questions

How many viewers does Rayman Legends draw on Twitch?▾

Over the past week, Rayman Legends drew an average of 0 concurrent viewers on Twitch, across all languages, with a measured peak of 1 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Rayman Legends?▾

No Evoa-curated creator streamed Rayman Legends over the past week.

In which languages is Rayman Legends watched?▾

Language data for Rayman Legends is not available yet for the past week.

Is Rayman Legends growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Rayman Legends on Twitch.

Who publishes Rayman Legends?▾

According to public data aggregated by Evoa, Rayman Legends is published by Ubisoft Entertainment.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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