
· Scopely
Over the past week, Stumble Guys held a niche spot on Twitch, across all languages, with 38 average viewers. This audience concentrates on a single market, Spanish (90% of observed watch time). The game leans on a headline creator: the most-watched holds 74% of watch time, across 4 curated creators. Within the Battle Royale category, it ranks 16th out of 39 games observed the previous week.
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Previous ISO week · average concurrent audience
Last 30 days · average concurrent audience per day
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
Audience footprint generated on this game · previous week
1 more creator
The full ranking is available to PRO subscribers.
Time invested in this game the previous week
1 more creator
The full ranking is available to PRO subscribers.
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 336 viewers | 591 viewers | |
| 121 viewers | 163 viewers | |
| 109 viewers | 113 viewers | |
| 30 viewers | 38 viewers |
Over the past week, Stumble Guys drew an average of 38 concurrent viewers on Twitch, across all languages, with a measured peak of 591 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Stumble Guys are titochapee, gg_celoso, and TecnoFilms. The full ranking, sortable by audience, activity or specialization, is further down this page.
Stumble Guys is watched mainly in Spanish (90% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Stumble Guys on Twitch.
According to public data aggregated by Evoa, Stumble Guys is published by Scopely.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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