
· Nokta Games
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 17% | 1.3Mh |
| 2 | ARKNIGHTS: ENDFIELD | 6% | 448.4Kh |
| 3 | Slay the Spire II | 6% | 446.2Kh |
| 4 | Magic: The Gathering | 5% | 393.6Kh |
| 5 | Age of Empires II | 4% | 316.5Kh |
| 6 | Supermarket Simulator | 0% | 18.7Kh |
| 7 | Other games | 63% | 5.1Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 2.2K viewers | 2.7K viewers | |
| 448 viewers | 494 viewers |
Over the past week, Supermarket Simulator was an established game on Twitch, across all languages, with 123 average viewers. Its audience is up 1253% week over week. This audience concentrates on a single market, English (91% of observed watch time). The game leans on a headline creator: the most-watched holds 84% of watch time, across 3 curated creators. Within the Strategy category, it ranks 82nd out of 777 games observed the previous week.
Do you publish or represent Supermarket Simulator? Activate this game on Evoa
Over the past week, Supermarket Simulator drew an average of 123 concurrent viewers on Twitch, across all languages, with a measured peak of 2.8K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Supermarket Simulator are singsing, Max_Fewtrell, and BloOpGreG. The full ranking, sortable by audience, activity or specialization, is further down this page.
Supermarket Simulator is watched mainly in English (91% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.
Over the past week, Supermarket Simulator's audience is up 1253% versus the previous week.
According to public data aggregated by Evoa, Supermarket Simulator is published by Nokta Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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