
· Bethesda Softworks
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | FINAL FANTASY XIV ONLINE | 67% | 160Kh |
| 2 | Path of Exile 2 | 11% | 26.3Kh |
| 3 | MapleStory | 8% | 19.1Kh |
| 4 | Blue Protocol: Star Resonance | 8% | 19Kh |
| 5 | Albion Online | 2% | 3.7Kh |
| 6 | The Elder Scrolls Online | 0% | 326h |
| 7 | Other games | 4% | 9.3Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, The Elder Scrolls Online was a major game on Twitch, across all languages, with 1.1K average viewers. Its audience is down 17% week over week. This audience concentrates on a single market, English (76% of observed watch time). The game is carried by 99 curated creators, with audience spread evenly among them. Within the MMO category, it ranks 11th out of 108 games observed the previous week.
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Over the past week, The Elder Scrolls Online drew an average of 1.1K concurrent viewers on Twitch, across all languages, with a measured peak of 2.9K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on The Elder Scrolls Online are FENGRUSH, BagginsTV, and BlackFIreIce. The full ranking, sortable by audience, activity or specialization, is further down this page.
The Elder Scrolls Online is watched mainly in English (76% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, The Elder Scrolls Online's audience is down 17% versus the previous week.
According to public data aggregated by Evoa, The Elder Scrolls Online is published by Bethesda Softworks.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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