
· Nexon Korea
Previous ISO week · cumulative audience
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 465 viewers | 710 viewers | |
| 334 viewers | 1.1K viewers | |
| 242 viewers | 725 viewers | |
| 210 viewers | 3.8K viewers | |
| 174 viewers | 540 viewers | |
| 151 viewers | 528 viewers | |
| 139 viewers | 278 viewers | |
| 125 viewers | 313 viewers | |
| 113 viewers | 136 viewers | |
| 71 viewers | 88 viewers |
34 more creators
The full ranking is available to PRO subscribers.
Over the past week, The First Descendant was an established game on Twitch, across all languages, with 694 average viewers. Its audience is up 16% week over week. This audience centers on one main market, English (58% of observed watch time), and spreads across 8 tracked languages. The French market follows. 32 curated creators cover this game; the most-watched holds 27% of watch time. Within the FPS category, it ranks 35th out of 632 games observed the previous week.
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Over the past week, The First Descendant drew an average of 694 concurrent viewers on Twitch, across all languages, with a measured peak of 4.9K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on The First Descendant are Elly, SenEvades, and xAlisa. The full ranking, sortable by audience, activity or specialization, is further down this page.
The First Descendant is watched mainly in English (58% of observed watch time). Its audience spans 8 of the 9 languages tracked by Evoa in total.
Over the past week, The First Descendant's audience is up 16% versus the previous week.
According to public data aggregated by Evoa, The First Descendant is published by Nexon Korea.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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