
· Nihon Falcom
Over the past week, Trails in the Sky 1st Chapter held a niche spot on Twitch, across all languages, with 16 average viewers. This audience concentrates on a single market, Japanese (65% of observed watch time). The Spanish market follows. 2 curated creators cover this game; the most-watched holds 45% of watch time. Within the Strategy category, it ranks 204th out of 768 games observed the previous week.
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Previous ISO week · average concurrent audience
Last 30 days · average concurrent audience per day
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
Audience footprint generated on this game · previous week
Time invested in this game the previous week
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 240 viewers | 250 viewers | |
| 33 viewers | 43 viewers |
2 results
Over the past week, Trails in the Sky 1st Chapter drew an average of 16 concurrent viewers on Twitch, across all languages, with a measured peak of 278 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Trails in the Sky 1st Chapter are Erispheria and じんたんのツイッチ. The full ranking, sortable by audience, activity or specialization, is further down this page.
Trails in the Sky 1st Chapter is watched mainly in Japanese (65% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Trails in the Sky 1st Chapter on Twitch.
According to public data aggregated by Evoa, Trails in the Sky 1st Chapter is published by Nihon Falcom.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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