
· Strikerz
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | EA Sports FC 26 | 45% | 210.6Kh |
| 2 | Rocket League | 35% | 165.4Kh |
| 3 | Denshattack! | 4% | 16.9Kh |
| 4 | Super Battle Golf | 2% | 10.1Kh |
| 5 | Pro Cycling Manager 26 | 2% | 9.3Kh |
| 6 | UFL | 0% | 12h |
| 7 | Other games | 12% | 54.6Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
no results
Over the past week, UFL held a niche spot on Twitch, across all languages, with 58 average viewers. This audience is international and spreads across 5 tracked languages, led by Portuguese (41% of observed watch time). The Italian and Spanish markets follow as well. 8 curated creators cover this game; the most-watched holds 29% of watch time. Within the Sports category, it ranks 34th out of 242 games observed the previous week.
Do you publish or represent UFL? Activate this game on Evoa
Over the past week, UFL drew an average of 58 concurrent viewers on Twitch, across all languages, with a measured peak of 427 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on UFL are HOLLYWOOD285, zalewskyy_, and Dagnolf96. The full ranking, sortable by audience, activity or specialization, is further down this page.
UFL is watched mainly in Portuguese (41% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for UFL on Twitch.
According to public data aggregated by Evoa, UFL is published by Strikerz.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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