
· Ubisoft Entertainment
Over the past week, Assassin's Creed III held a niche spot on Twitch, across all languages, with 34 average viewers. This audience concentrates on a single market, German (99% of observed watch time). The game leans on a headline creator: the most-watched holds 99% of watch time, across 1 curated creator. Within the Adventure category, it ranks 54th out of 315 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 52% | 12.6Mh |
| 2 | Assassin's Creed Black Flag Resynced | 24% | 5.7Mh |
| 3 | Sand: Raiders Of Sophie | 6% | 1.4Mh |
| 4 | I'm Only Sleeping | 3% | 786.1Kh |
| 5 | Red Dead Redemption II | 2% | 546.6Kh |
| 6 | Assassin's Creed III | 0% | 5.7Kh |
| 7 | Other games | 12% | 2.9Mh |
Cumulative audience
Audience footprint generated on this game · previous week
Time invested in this game the previous week
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 1.4K viewers | 1.6K viewers |
Over the past week, Assassin's Creed III drew an average of 34 concurrent viewers on Twitch, across all languages, with a measured peak of 1.6K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Assassin's Creed III are Elquaria. The full ranking, sortable by audience, activity or specialization, is further down this page.
Assassin's Creed III is watched mainly in German (99% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Assassin's Creed III on Twitch.
According to public data aggregated by Evoa, Assassin's Creed III is published by Ubisoft Entertainment.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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