
· 505 Games
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Forza Horizon 6 | 67% | 15.9Kh |
| 2 | Wabisabi SushiDerby | 13% | 3.2Kh |
| 3 | Mario Kart World | 5% | 1.1Kh |
| 4 | SnowRunner | 4% | 972h |
| 5 | Get To Work | 3% | 638h |
| 6 | Other games | 8% | 2Kh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
no results
Over the past week, Assetto Corsa held a niche spot on Twitch, across all languages, with 12 average viewers. This audience is international and spreads across 5 tracked languages, led by English (33% of observed watch time). The Spanish and Russian markets follow as well. The game is carried by 3 curated creators, with audience spread evenly among them. Within the Racing category, it ranks 35th out of 134 games observed the previous week.
Do you publish or represent Assetto Corsa? Activate this game on Evoa
Over the past week, Assetto Corsa drew an average of 12 concurrent viewers on Twitch, across all languages, with a measured peak of 382 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Assetto Corsa are jarnoopmeer, DazJDM, and saneksbsd. The full ranking, sortable by audience, activity or specialization, is further down this page.
Assetto Corsa is watched mainly in English (33% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Assetto Corsa on Twitch.
According to public data aggregated by Evoa, Assetto Corsa is published by 505 Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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