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Over the past week, Backrooms Lost Runners held a niche spot on Twitch, across all languages, with 76 average viewers. This audience centers on one main market, English (62% of observed watch time), and spreads across 5 tracked languages. The Russian market follows. The game is carried by 7 curated creators, with audience spread evenly among them. Within the Adventure category, it ranks 36th out of 315 games observed the previous week.
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The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 63% | 324.4Kh |
| 2 | Sand: Raiders Of Sophie | 17% | 85.1Kh |
| 3 | Assassin's Creed Black Flag Resynced | 13% | 67.8Kh |
| 4 | Grand Theft Auto IV | 1% | 7.6Kh |
| 5 | I'm Only Sleeping | 1% | 6.3Kh |
| 6 | Other games | 4% | 21.1Kh |
Cumulative audience
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Backrooms Lost Runners drew an average of 76 concurrent viewers on Twitch, across all languages, with a measured peak of 3.5K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Backrooms Lost Runners are timsmert, nubchann, and JoeDom. The full ranking, sortable by audience, activity or specialization, is further down this page.
Backrooms Lost Runners is watched mainly in English (62% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Backrooms Lost Runners on Twitch.
The publisher of Backrooms Lost Runners is not listed in the public data aggregated by Evoa.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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