
· Nintendo
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Data being collected (bootstrap 2026-04-21). Evolution series will appear after the first aggregation run.
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Lucky Tower Ultimate | 40% | 6.9Kh |
| 2 | It Takes Two | 10% | 1.7Kh |
| 3 | Geometry Dash | 9% | 1.7Kh |
| 4 | PEAK | 9% | 1.6Kh |
| 5 | Hollow Knight: Silksong | 8% | 1.4Kh |
| 6 | Other games | 24% | 4.2Kh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
no results
Over the past week, Banjo-Kazooie drew a confidential audience on Twitch, across all languages, with 0 average viewers. Within the Platformer category, it ranks 159th out of 251 games observed the previous week.
Do you publish or represent Banjo-Kazooie? Activate this game on Evoa
Over the past week, Banjo-Kazooie drew an average of 0 concurrent viewers on Twitch, across all languages, with a measured peak of 26 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Banjo-Kazooie are BlueX2_ and ミアム. The full ranking, sortable by audience, activity or specialization, is further down this page.
Language data for Banjo-Kazooie is not available yet for the past week.
There is not enough history yet to establish a reliable trend for Banjo-Kazooie on Twitch.
According to public data aggregated by Evoa, Banjo-Kazooie is published by Nintendo.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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