
· Eidos Interactive
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Dead by Daylight | 26% | 16.7Kh |
| 2 | Batman: Return to Arkham - Arkham Asylum | 13% | 8.4Kh |
| 3 | The Mound: Omen of Cthulhu | 8% | 5.4Kh |
| 4 | The Classrooms | 5% | 2.9Kh |
| 5 | Backrooms: Escape Together | 4% | 2.6Kh |
| 6 | Batman: Arkham Asylum | 0% | 14h |
| 7 | Other games | 44% | 28Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, Batman: Arkham Asylum held a niche spot on Twitch, across all languages, with 9 average viewers. This audience concentrates on a single market, Russian (82% of observed watch time). The German market follows. The game leans on a headline creator: the most-watched holds 82% of watch time, across 1 curated creator. Within the Horror category, it ranks 136th out of 422 games observed the previous week.
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Over the past week, Batman: Arkham Asylum drew an average of 9 concurrent viewers on Twitch, across all languages, with a measured peak of 129 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Batman: Arkham Asylum are salmmus, Benjamin_Bucks, and AdamPacitti. The full ranking, sortable by audience, activity or specialization, is further down this page.
Batman: Arkham Asylum is watched mainly in Russian (82% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Batman: Arkham Asylum on Twitch.
According to public data aggregated by Evoa, Batman: Arkham Asylum is published by Eidos Interactive.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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