
· Warner Bros. Games
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Data being collected (bootstrap 2026-04-21). Evolution series will appear after the first aggregation run.
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Dead by Daylight | 45% | 209.4Kh |
| 2 | The Mound: Omen of Cthulhu | 17% | 80Kh |
| 3 | The Outlast Trials | 4% | 19.1Kh |
| 4 | Phasmophobia | 4% | 17.7Kh |
| 5 | Forest Escape: Last Train | 3% | 13.9Kh |
| 6 | Other games | 26% | 121.2Kh |
Over the past week, Batman: Return to Arkham - Arkham Asylum held a niche spot on Twitch, across all languages, with 50 average viewers. This audience concentrates on a single market, Italian (100% of observed watch time). Within the Horror category, it ranks 56th out of 423 games observed the previous week.
Do you publish or represent Batman: Return to Arkham - Arkham Asylum? Activate this game on Evoa
Over the past week, Batman: Return to Arkham - Arkham Asylum drew an average of 50 concurrent viewers on Twitch, across all languages, with a measured peak of 2.5K viewers. These figures reflect the game's audience across all channels, not a single creator's.
No Evoa-curated creator has recently streamed Batman: Return to Arkham - Arkham Asylum.
Batman: Return to Arkham - Arkham Asylum is watched mainly in Italian (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Batman: Return to Arkham - Arkham Asylum on Twitch.
According to public data aggregated by Evoa, Batman: Return to Arkham - Arkham Asylum is published by Warner Bros. Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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