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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Bloodborne
Bloodborne

Bloodborne

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Sony Computer Entertainment

#0
rank among 0 RPG games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Data being collected

The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).

Audience

PRO

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
—

Top Bloodborne streamers Data currently observed on Twitch. Other platforms will be integrated progressively.

1MMax

TOP AUDIENCE

Audience

Audience footprint generated on this game

  • 1MochiiYuki
    MochiiYukiPT
    Bloodborne
    176 viewers
  • 2Vanilian
    VanilianPT
    Bloodborne
    68 viewers
  • 3patrifia
    patrifiaPT
    Bloodborne
    58 viewers
  • 4kaori_game
    kaori_gamePT
    Bloodborne
    29 viewers
  • 5Aryas2
    Aryas2PT
    Bloodborne
    19 viewers
  • 6mayoness
    mayonessPT
    Bloodborne
    15 viewers
  • 7dragonito
    dragonitoPT
    Bloodborne
    14 viewers

TOP ACTIVITY

Hours streamed

Time invested in this game

  • 1Aryas2
    Aryas2PT
    Bloodborne
    25 h
  • 2patrifia
    patrifiaPT
    Bloodborne
    11 h
  • 3dragonito
    dragonitoPT
    Bloodborne
    10 h
  • 4mayoness
    mayonessPT
    Bloodborne
    6 h
  • 5MochiiYuki
    MochiiYukiPT
    Bloodborne
    5 h
  • 6kaori_game
    kaori_gamePT
    Bloodborne
    5 h
  • 7Vanilian
    VanilianPT
    Bloodborne
    3 h

TOP SPECIALISTS

Identity

% of stream time spent on this game

  • 1Aryas2
    Aryas2PT
    Bloodborne
    45%
  • 2dragonito
    dragonitoPT
    Bloodborne
    17%
  • 3patrifia
    patrifiaPT
    Bloodborne
    12%

Active creators on BloodbornePRO

Active creators on Bloodborne
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
MochiiYukiMochiiYuki · PT
176 viewers196 viewers5 h881h9%
VanilianVanilian · PT
68 viewers77 viewers3 h204h2%
patrifiapatrifia · PT
58 viewers89 viewers11 h636h12%
kaori_gamekaori_game · PT
29 viewers45 viewers5 h146h6%
Aryas2Aryas2 · PT
19 viewers47 viewers25 h480h45%
mayonessmayoness · PT
15 viewers20 viewers6 h92h18%
dragonitodragonito · PT
14 viewers23 viewers10 h140h17%
7 results · Page 1 / 1PRO

Market read

▾

Bloodborne is tracked by Evoa but has no observation data yet for the past week. Metrics will appear after the next weekly close.

Do you publish or represent Bloodborne? Activate this game on Evoa

Frequently asked questions

How many viewers does Bloodborne draw on Twitch?▾

Over the past week, Bloodborne drew an average of 0 concurrent viewers on Twitch, across all languages, with a measured peak of 0 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Bloodborne?▾

Recently, the most-watched creators on Bloodborne are Distortion2, Ray, and Asmongold247. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Bloodborne watched?▾

Language data for Bloodborne is not available yet for the past week.

Is Bloodborne growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Bloodborne on Twitch.

Who publishes Bloodborne?▾

According to public data aggregated by Evoa, Bloodborne is published by Sony Computer Entertainment.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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