
· Yostar Games
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Heroes of Might & Magic: Olden Era | 28% | 67.3Kh |
| 2 | Shakes and Fidget | 18% | 44.1Kh |
| 3 | Teamfight Tactics | 9% | 21Kh |
| 4 | Heroes of Might and Magic III: The Restoration of Erathia | 8% | 19.3Kh |
| 5 | Hearthstone | 7% | 16.3Kh |
| 6 | Other games | 30% | 72.3Kh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, Blue Archive drew a confidential audience on Twitch, across all languages, with 4 average viewers. This audience concentrates on a single market, Spanish (77% of observed watch time). The Japanese market follows. The game leans on a headline creator: the most-watched holds 77% of watch time, across 2 curated creators. Within the Strategy category, it ranks 343rd out of 769 games observed the previous week.
Do you publish or represent Blue Archive? Activate this game on Evoa
Over the past week, Blue Archive drew an average of 4 concurrent viewers on Twitch, across all languages, with a measured peak of 132 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Blue Archive are ElBarsitoMudito and Lain_Paterson. The full ranking, sortable by audience, activity or specialization, is further down this page.
Blue Archive is watched mainly in Spanish (77% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Blue Archive on Twitch.
According to public data aggregated by Evoa, Blue Archive is published by Yostar Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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