
· Raw Fury
Over the past week, Blue Prince was an established game on Twitch, across all languages, with 590 average viewers. Its audience is down 19% week over week. This audience centers on one main market, English (46% of observed watch time), and spreads across 6 tracked languages. The French and German markets follow as well. 34 curated creators cover this game; the most-watched holds 37% of watch time. Within the Strategy category, it ranks 38th out of 769 games observed the previous week.
Do you publish or represent Blue Prince? Activate this game on Evoa
Share of Spanish audience over the global market
Last 30 days · Spanish vs other markets
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Blue Prince drew an average of 590 concurrent viewers on Twitch, across all languages, with a measured peak of 1.9K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Blue Prince are SmallAnt, KennyStream, and Leopard. The full ranking, sortable by audience, activity or specialization, is further down this page.
Blue Prince is watched mainly in English (46% of observed watch time). Its audience spans 6 of the 9 languages tracked by Evoa in total.
Over the past week, Blue Prince's audience is down 19% versus the previous week.
According to public data aggregated by Evoa, Blue Prince is published by Raw Fury.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.
Get notified at launch.
Got a live project and want in now? Request early access →
Get notified at launch.