
· qureate
Over the past week, Bunny Garden 2 held a niche spot on Twitch, across all languages, with 7 average viewers. This audience concentrates on a single market, Japanese (96% of observed watch time). 1 curated creator cover this game; the most-watched holds 26% of watch time. Within the Simulation category, it ranks 204th out of 635 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 24% | 1.8Mh |
| 2 | Palia | 5% | 405.7Kh |
| 3 | Mir Tankov | 5% | 389Kh |
| 4 | Disney Dreamlight Valley | 5% | 342.5Kh |
| 5 | Tomodachi Life: Living the Dream | 3% | 226.1Kh |
| 6 | Bunny Garden 2 | 0% | 1.2Kh |
| 7 | Other games | 58% | 4.4Mh |
Audience footprint generated on this game · previous week
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 79 viewers | 85 viewers |
Over the past week, Bunny Garden 2 drew an average of 7 concurrent viewers on Twitch, across all languages, with a measured peak of 332 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Bunny Garden 2 are じと目_. The full ranking, sortable by audience, activity or specialization, is further down this page.
Bunny Garden 2 is watched mainly in Japanese (96% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Bunny Garden 2 on Twitch.
According to public data aggregated by Evoa, Bunny Garden 2 is published by qureate.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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