
· Dynamic Games
Over the past week, Coconut Simulator 2 drew a confidential audience on Twitch, across all languages, with 1 average viewers. This audience concentrates on a single market, German (91% of observed watch time). The game leans on a headline creator: the most-watched holds 91% of watch time, across 1 curated creator. Within the Simulation category, it ranks 373rd out of 633 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 25% | 246.5Kh |
| 2 | Farming Simulator 25 | 10% | 95.9Kh |
| 3 | The Sims 4 | 9% | 87Kh |
| 4 | Moonlight Peaks | 6% | 55Kh |
| 5 | Disney Dreamlight Valley | 5% | 52.3Kh |
| 6 | Coconut Simulator 2 | 0% | 148h |
| 7 | Other games | 45% | 433.6Kh |
Last 30 days · cumulative audience per day
Audience footprint generated on this game · previous week
Time invested in this game the previous week
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 10 viewers | 24 viewers |
Over the past week, Coconut Simulator 2 drew an average of 1 concurrent viewers on Twitch, across all languages, with a measured peak of 24 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Coconut Simulator 2 are kokosnussbob_. The full ranking, sortable by audience, activity or specialization, is further down this page.
Coconut Simulator 2 is watched mainly in German (91% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Coconut Simulator 2 on Twitch.
According to public data aggregated by Evoa, Coconut Simulator 2 is published by Dynamic Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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