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Crash Bandicoot
Crash Bandicoot

Crash Bandicoot

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Universal Interactive Studios

#77
rank among 278 Platformer games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Crash Bandicoot held a niche spot on Twitch, across all languages, with 11 average viewers. This audience concentrates on a single market, English (76% of observed watch time). The French market follows. The game leans on a headline creator: the most-watched holds 51% of watch time, across 2 curated creators. Within the Platformer category, it ranks 77th out of 278 games observed the previous week.

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Average audience
11
+5%vs prev. week
Peak audience
449
−10%vs prev. week
Hours watched
1.8Kh
+5%vs prev. week
Streams
12
−25%vs prev. week
Genre share
0%

Game audience

Language markets

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ENEnglish84491.4Kh+51%
FRFrench238275h+1210%
PLPolish164114h+3700%
ITItalian01463h−23%
ESSpanish000h—
PTPortuguese000h—
RURussian000h—
DEGerman000h—
JAJapanese000h—

Language breakdown over time

Last 30 days · average concurrent audience per day

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Geometry Dash11%421.7Kh
2Super Mario Maker 29%329.1Kh
3PEAK7%273.6Kh
4Super Mario World7%266.4Kh
5Super Mario 647%256.2Kh
6Crash Bandicoot0%1.8Kh
7Other games59%2.2Mh

Positioning over time

Last 30 days · cumulative audience per day

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1TheHotCross
    TheHotCrossEN
    Crash Bandicoot
    315 viewers
  • 2MatthFlow
    MatthFlowFR
    Crash Bandicoot
    31 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1MatthFlow
    MatthFlowFR
    Crash Bandicoot
    9 h
  • 2TheHotCross
    TheHotCrossEN
    Crash Bandicoot
    3 h

Specialists

Identity

% time on this game (primary game)

  • 1MatthFlow
    MatthFlowFR
    Crash Bandicoot
    29%

Creators catalog · Crash Bandicoot · previous weekPRO

Creators catalog · Crash Bandicoot · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
TheHotCrossTheHotCross · EN
315 viewers331 viewers3 h944h27%—
MatthFlowMatthFlow · FR
31 viewers38 viewers9 h275h29%—
2 results · Page 1 / 1PRO

Frequently asked questions

How many viewers does Crash Bandicoot draw on Twitch?▾

Over the past week, Crash Bandicoot drew an average of 11 concurrent viewers on Twitch, across all languages, with a measured peak of 449 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Crash Bandicoot?▾

Over the past week, the most-watched creators on Crash Bandicoot are TheHotCross and MatthFlow. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Crash Bandicoot watched?▾

Crash Bandicoot is watched mainly in English (76% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.

Is Crash Bandicoot growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Crash Bandicoot on Twitch.

Who publishes Crash Bandicoot?▾

According to public data aggregated by Evoa, Crash Bandicoot is published by Universal Interactive Studios.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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