
· Activision Blizzard
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Forza Horizon 6 | 18% | 269.4Kh |
| 2 | Trackmania | 16% | 243.8Kh |
| 3 | Mario Kart World | 14% | 205.3Kh |
| 4 | American Truck Simulator | 8% | 121.6Kh |
| 5 | F1 25 | 8% | 113.8Kh |
| 6 | Crash Team Racing Nitro-Fueled | 0% | 227h |
| 7 | Other games | 36% | 526.9Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 342 viewers | 417 viewers | |
| 39 viewers | 46 viewers |
Over the past week, Crash Team Racing Nitro-Fueled drew a confidential audience on Twitch, across all languages, with 1 average viewers. This audience concentrates on a single market, Spanish (80% of observed watch time). Within the Racing category, it ranks 66th out of 134 games observed the previous week.
Do you publish or represent Crash Team Racing Nitro-Fueled? Activate this game on Evoa
Over the past week, Crash Team Racing Nitro-Fueled drew an average of 1 concurrent viewers on Twitch, across all languages, with a measured peak of 78 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Crash Team Racing Nitro-Fueled are D4WS7N and elYeyoSsj. The full ranking, sortable by audience, activity or specialization, is further down this page.
Crash Team Racing Nitro-Fueled is watched mainly in Spanish (80% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Crash Team Racing Nitro-Fueled on Twitch.
According to public data aggregated by Evoa, Crash Team Racing Nitro-Fueled is published by Activision Blizzard.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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