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Crushed in Time
Crushed in Time

Crushed in Time

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.SteamPlayer data currently observed on Steam for this game.

· Draw Me A Pixel

#0
rank among 91 Adventure games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Data being collected

The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).

Audience

PRO

German dominance Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Share of German audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
DEGerman000h—
ENEnglish3439439h−48%
ESSpanish1240240h+390%
PLPolish19393h—
FRFrench000h—
PTPortuguese000h—
RURussian000h—
JAJapanese000h—
ITItalian000h—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Grand Theft Auto V37%1.3Mh
2Assassin's Creed Black Flag Resynced34%1.2Mh
3Sand: Raiders Of Sophie22%748.8Kh
4Escape the Backrooms2%67Kh
5Red Dead Redemption II1%48Kh
6Other games4%149.2Kh

Top Crushed in Time streamers Data currently observed on Twitch. Other platforms will be integrated progressively.

TOP AUDIENCE

Audience

Audience footprint generated on this game

  • 1PhunkRoyal
    PhunkRoyalDE
    Crushed in Time
    4.1K viewers

TOP ACTIVITY

Hours streamed

Time invested in this game

  • 1PhunkRoyal
    PhunkRoyalDE
    Crushed in Time
    8 h

TOP SPECIALISTS

Identity

% of stream time spent on this game

No specialists yet (10h+ on this game required).

Creators catalog · Crushed in Time · previous weekData currently observed on Twitch. Other platforms will be integrated progressively.

Creators catalog · Crushed in Time · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
No creators on this game the previous week. Browse the full catalog: /creators

no results

Market read

▾

Over the past week, Crushed in Time drew a confidential audience on Twitch, across all languages, with 5 average viewers. This audience centers on one main market, English (57% of observed watch time), and spreads across 3 tracked languages. The Spanish and Polish markets follow as well. Within the Adventure category, it ranks 106th out of 315 games observed the previous week.

Do you publish or represent Crushed in Time? Activate this game on Evoa

Frequently asked questions

How many viewers does Crushed in Time draw on Twitch?▾

Over the past week, Crushed in Time drew an average of 5 concurrent viewers on Twitch, across all languages, with a measured peak of 439 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Crushed in Time?▾

Recently, the most-watched creators on Crushed in Time are AntoineDaniel, PhunkRoyal, and Linca. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Crushed in Time watched?▾

Crushed in Time is watched mainly in English (57% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.

Is Crushed in Time growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Crushed in Time on Twitch.

Who publishes Crushed in Time?▾

According to public data aggregated by Evoa, Crushed in Time is published by Draw Me A Pixel.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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