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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
CTR: Crash Team Racing
CTR: Crash Team Racing

CTR: Crash Team Racing

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Sony Computer Entertainment

#16
rank among 122 Racing games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
54
+21%vs prev. week
Peak audience
679
+8%vs prev. week
Hours watched
9Kh
+21%vs prev. week
Streams
9
+80%vs prev. week
Genre share
1%

Audience

Language markets Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ENEnglish526798.7Kh+19%
ITItalian147160h+105%
ESSpanish179144h—
FRFrench000h—
PTPortuguese000h—
RURussian000h—
DEGerman000h—
JAJapanese000h—
PLPolish000h—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Forza Horizon 622%311.6Kh
2Trackmania19%270.2Kh
3Mario Kart World11%148.6Kh
4F1 257%102.2Kh
5Le Mans Ultimate7%96.3Kh
6CTR: Crash Team Racing1%9Kh
7Other games33%459.1Kh

Creators to activate Data currently observed on Twitch. Other platforms will be integrated progressively.

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1hypnoshark
    hypnosharkEN
    CTR: Crash Team Racing
    512 viewers
  • 2Nonna_Stella
    Nonna_StellaIT
    CTR: Crash Team Racing
    40 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1hypnoshark
    hypnosharkEN
    CTR: Crash Team Racing
    17 h
  • 2Nonna_Stella
    Nonna_StellaIT
    CTR: Crash Team Racing
    4 h

Specialists

Identity

% time on this game (primary game)

  • 1hypnoshark
    hypnosharkEN
    CTR: Crash Team Racing
    59%

Creators catalog · CTR: Crash Team Racing · previous weekData currently observed on Twitch. Other platforms will be integrated progressively.PRO

Creators catalog · CTR: Crash Team Racing · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
hypnosharkhypnoshark · EN
512 viewers679 viewers17 h8.7Kh59%+19%
Nonna_StellaNonna_Stella · IT
40 viewers47 viewers4 h160h31%—
2 results · Page 1 / 1PRO

Market read

▾

Over the past week, CTR: Crash Team Racing held a niche spot on Twitch, across all languages, with 54 average viewers. This audience concentrates on a single market, English (97% of observed watch time). The game leans on a headline creator: the most-watched holds 97% of watch time, across 2 curated creators. Within the Racing category, it ranks 16th out of 122 games observed the previous week.

Do you publish or represent CTR: Crash Team Racing? Activate this game on Evoa

Frequently asked questions

How many viewers does CTR: Crash Team Racing draw on Twitch?▾

Over the past week, CTR: Crash Team Racing drew an average of 54 concurrent viewers on Twitch, across all languages, with a measured peak of 679 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for CTR: Crash Team Racing?▾

Over the past week, the most-watched creators on CTR: Crash Team Racing are hypnoshark and Nonna_Stella. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is CTR: Crash Team Racing watched?▾

CTR: Crash Team Racing is watched mainly in English (97% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.

Is CTR: Crash Team Racing growing on Twitch?▾

There is not enough history yet to establish a reliable trend for CTR: Crash Team Racing on Twitch.

Who publishes CTR: Crash Team Racing?▾

According to public data aggregated by Evoa, CTR: Crash Team Racing is published by Sony Computer Entertainment.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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