
· Bandai Namco Entertainment
Over the past week, Dark Souls: Remastered was a major game on Twitch, across all languages, with 1.2K average viewers. Its audience is down 17% week over week. This audience is international and spreads across 9 tracked languages, led by English (45% of observed watch time). The Russian and Spanish markets follow as well. The game is carried by 90 curated creators, with audience spread evenly among them. Within the RPG category, it ranks 20th out of 609 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | ELDEN RING | 13% | 94.5Kh |
| 2 | NTE: Neverness to Everness | 10% | 71.9Kh |
| 3 | The Elder Scrolls V: Skyrim - Special Edition | 9% | 64.3Kh |
| 4 | Genshin Impact | 6% | 41.6Kh |
| 5 | Echoes of Aincrad | 5% | 38.2Kh |
| 6 | Dark Souls: Remastered | 1% | 7.4Kh |
| 7 | Other games | 56% | 410.5Kh |
Audience footprint generated on this game · previous week
Time invested in this game the previous week
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 106 viewers | 207 viewers |
Over the past week, Dark Souls: Remastered drew an average of 1.2K concurrent viewers on Twitch, across all languages, with a measured peak of 4.9K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Dark Souls: Remastered are Jeens, jujalag, and Jodarum. The full ranking, sortable by audience, activity or specialization, is further down this page.
Dark Souls: Remastered is watched mainly in English (45% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, Dark Souls: Remastered's audience is down 17% versus the previous week.
According to public data aggregated by Evoa, Dark Souls: Remastered is published by Bandai Namco Entertainment.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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