
· Blizzard Entertainment
Over the past week, Diablo IV was a major game on Twitch, across all languages, with 5.8K average viewers. Its audience is down 52% week over week. This audience concentrates on a single market, English (76% of observed watch time). The game is carried by 204 curated creators, with audience spread evenly among them. Within the RPG category, it ranks 3rd out of 608 games observed the previous week.
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Previous ISO week · average concurrent audience
Last 30 days · average concurrent audience per day
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
Audience footprint generated on this game · previous week
7 more creators
The full ranking is available to PRO subscribers.
Time invested in this game the previous week
7 more creators
The full ranking is available to PRO subscribers.
% time on this game (primary game)
7 more creators
The full ranking is available to PRO subscribers.
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 1.5K viewers | 3.1K viewers | |
| 1.5K viewers | 2.1K viewers | |
| 1.3K viewers | 2.3K viewers | |
| 929 viewers | 1.5K viewers | |
| 637 viewers | 1.1K viewers | |
| 547 viewers | 705 viewers | |
| 432 viewers | 741 viewers | |
| 371 viewers | 870 viewers | |
| 369 viewers | 437 viewers | |
| 326 viewers | 363 viewers |
194 more creators
The full ranking is available to PRO subscribers.
Over the past week, Diablo IV drew an average of 5.8K concurrent viewers on Twitch, across all languages, with a measured peak of 11.8K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Diablo IV are Rob2628, DatModz, and wudijo. The full ranking, sortable by audience, activity or specialization, is further down this page.
Diablo IV is watched mainly in English (76% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, Diablo IV's audience is down 52% versus the previous week.
According to public data aggregated by Evoa, Diablo IV is published by Blizzard Entertainment.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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