
· Bethesda Softworks
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Path of Exile | 15% | 1.2Mh |
| 2 | ELDEN RING | 10% | 771.8Kh |
| 3 | Diablo IV | 6% | 458.5Kh |
| 4 | Torchlight: Infinite | 6% | 441.8Kh |
| 5 | NTE: Neverness to Everness | 4% | 309.2Kh |
| 6 | Dishonored | 0% | 14.9Kh |
| 7 | Other games | 59% | 4.5Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 1.2K viewers | 2.1K viewers | |
| 802 viewers | 1.1K viewers | |
| 392 viewers | 443 viewers | |
| 110 viewers | 130 viewers | |
| 61 viewers | 73 viewers | |
| 46 viewers | 60 viewers | |
| 36 viewers | 58 viewers |
Over the past week, Dishonored held a niche spot on Twitch, across all languages, with 89 average viewers. This audience concentrates on a single market, English (99% of observed watch time). The game leans on a headline creator: the most-watched holds 96% of watch time, across 1 curated creator. Within the RPG category, it ranks 73rd out of 590 games observed the previous week.
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Over the past week, Dishonored drew an average of 89 concurrent viewers on Twitch, across all languages, with a measured peak of 1.1K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Dishonored are AnnieFuchsia, PorcelainMaid, and Peter24742. The full ranking, sortable by audience, activity or specialization, is further down this page.
Dishonored is watched mainly in English (99% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Dishonored on Twitch.
According to public data aggregated by Evoa, Dishonored is published by Bethesda Softworks.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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